JPacman logic was working with Cocos2d-x, so it’s time to make the graphics and controls work so that the game is playable again.
Category: JPacman
JPacman is a game inspired on the classic Pac-man, with a couple of interesting gameplay add ons.
It’s a personal project I coded in 1998-1999 as a gift to my mom, a super fan of the original Pac-man game. In late 2015 I found the original code in an old backup disc and I decided to revive the project.
The game name from my name (Juan Pablo) and Pac-man: JP + Pacman = JPacman
Check the available downloads of JPacman project

Project JPacman #4: First Signs of Life
The JPacman production has been started. Analysis of the source code modules. Making the game code compile with Cocos2d-x.

Project JPacman #3: New toolset
New challenge: find a new toolset for JPacman. Source code inspection, game engine alternatives and the integration of Cocos2d-x.

Project JPacman #2: Version Control System
Resuming Project JPacman after several months without working on it. Creating the Version Control System repository. The source code first public version.