Condorito, the classic cartoon character, has a key role in the Hour of Code Chile 2016, an initiative to motivate children to learn how to code.

Project JPacman #4: First Signs of Life
The JPacman production has been started. Analysis of the source code modules. Making the game code compile with Cocos2d-x.

“Are you playing Pokémon GO?”
Pokémon GO is a global phenomenon. The great expectations since its announcement and video trailer, and the huge popularity since its recent release.

Project JPacman #3: New toolset
New challenge: find a new toolset for JPacman. Source code inspection, game engine alternatives and the integration of Cocos2d-x.

“Dad, let’s play another battle in Clash Royale!”
Having battled against hundreds of opponents, why do I keep playing Clash Royale? Three reasons explaining why I still enjoy this popular mobile game.

Project JPacman #2: Version Control System
Resuming Project JPacman after several months without working on it. Creating the Version Control System repository. The source code first public version.